//Additional Objectives - adds 20% to experience if achieved, removed 20% if failed// / //Generic first lines of Secondary objective.// / For this mission your team is assigned a secondary objective. If you achieve the secondary objective your agents will gain additional combat experience; fail and your team will be penalized. / ** / //Time// / You only have *1 minutes to achieve the mission objectives. / ** / Mission Time Limit: *1 minutes / ** / //Ammo recovery// / You must find ammunition for the *2, whilst engaged in this mission. / ** / Recover *2 Ammunition / ** / //*1 is a time value, *2 are weapon names// / ** / //Specimen recovery INITIATE// / Your team must recover an INITIATE at this mission site to advance our R&D efforts. / ** / //Specimen recovery SATYR// / Your team must recover a SATYR at this mission site to advance our R&D efforts. / ** / //Specimen recovery KINDRED// / Your team must recover a KINDRED at this mission site to advance our R&D efforts. / ** / //Specimen recovery SPAWN// / Your team must recover a SPAWN at this mission site to advance our R&D efforts. / ** / //Specimen recovery TITAN// / Your team must recover a TITAN at this mission site to advance our R&D efforts. / ** / //Stealth - measured by number of enemies not engaged in combat// / You are required to avoid unnecessary conflict with enemy forces whilst engaged in this mission. For each combat situation you enter you will be penalized. / ** / Rules of Engagement - Stealth / //Weapons - No Explosives - not in those primaries that NEED explosives// / We are setting rules of Engagement for this mission. Your team must not use any explosive devices to complete the mission. / ** / Rules of Engagement - No Explosives / / ** / //Collateral Damage - only in city and avoid cars/trucks/Brood bits destroyed// / Your team must avoid unnecessary collateral damage in the pursuit of the completion of this mission. Do not destroy any vehicles or enemy structures. / ** / Rules of Engagement - Collateral Damage / ** / //Video Beacon - only when VB's are developed and Stage 2 or later, *4 from NetworktextII - 50% more EP's for this one....// / We need some video footage of active Brood creatures to advance our understanding of their behavior. You must deploy a Video Beacon - supplied - to monitor *4. Position the Beacon and lure the creature to it, activate the beacon and observe the creature to accomplish the objective. / ** / //Set up mine field, *5 is a number of mines 4/6/8, depending on level// / This area has strategic significance for the enemy; they use it as a supply route. Your team must deploy a mine field in the area. Take the *5 mines and position them around the selected location, marked with a flare. Deploy all the mines unobserved to successfully complete the mission. / ####